#pragma once
#include<iostream>
#include<vector>
using namespace std;
typedef void(*task_t)();

void task1()
{
    cout<<"刷新日志"<<endl;
}

void task2()
{
    cout<<"刷新野怪"<<endl;

}

void task3()
{
    cout<<"刷新UI"<<endl;
}

void task4()
{
    cout<<"刷新商店"<<endl;
}

void task5()
{
    cout<<"检查游戏完整性"<<endl;
}

void LoadTask(vector<task_t>* tasks)
{
    tasks->push_back(task1);
    tasks->push_back(task2);
    tasks->push_back(task3);
    tasks->push_back(task4);
    tasks->push_back(task5);

}